![]() ![]() A few later bosses are seperated into their own stage, or short mini-stage of sorts so you don't have to do all that to refight them, but it really stands out for the early ones for sure. ![]() Here are the pop culture references we spotted in the game so far. Even when rushing from start to finish, just due towards the talking that prevents you from interacting/using assists, you end up still taking like ~20+mins on some stages. Hi-Fi Rush's creators are clearly fans of 90s and 2000s manga, TV shows, and video games. 2, 2023 Bethesda Just when I thought I was down for the count, my robotic cat companion jumped in and clobbered the boss with a series of sucker punches. Stage replay stuck till you beat the game is pretty limiting, but what's worse is outright how replay works where there's so much unskippable shit in stages that drags on. Zanzos personality traits and habit of striking poses both reference the manga series JoJos Bizarre Adventure, from performing the iconic Point of Jotaro. I swear the god you end up fumbling what feels like still 'easy' platforming because you're stuck feeling out if a dash is too much while a jump is too little and missing ledges as a result. ![]() It's not so back till the 8th chapter or so where now it's timed along with rapid succession + using everyone's abilities. Game has a fair amount of platforming, when the double jump feels weird (You don't get a lot of forward movement with it) while the dash in air is a single one that overshoots a ton. ![]()
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